What Is “VSync,” and Should I Turn It On or Off?

If you use 3D applications or games, you may have come across a strange option in the video settings. It’s usually called “vertical sync” or “VSync” for short, and it’s not immediately obvious as to what it does. So why is this option here, and what does it do? More importantly, should you turn it on or off?

To start, let’s look at how graphics are processed in your computer. Your computer or laptop has a way of rendering graphics to a screen. This may either be integrated graphics within your processor or an independent graphics card. The graphics processor’s main job is to “paint” visuals onto the screen. The reason you can read this article is due to a graphics processor telling your screen to draw it!

When you tell your graphics processor to render a 3D scene, it will process full drawings, or “frames,” as quickly as possible. It then gives these frames to the monitor to process. The result is a slideshow-like effect of rapid-fire frames that give the appearance of animation, like a flipbook. The rate at which the graphics processor can output frames is called “frames per second,” or FPS for short. The more frames your graphics processor can output, the smoother your games will look.

Your screen is always trying to keep up with the frames your graphics processor is producing. The maximum amount of frames it can display is depicted in its refresh rate, which is usually defined in frequency or “Hz.” The ratio is 1:1, so a monitor at 60Hz can show up to 60FPS. The refresh rate is stated in a product listing like the following image.


When They Conflict

The problems begin when your graphics processor begins to output more frames than your monitor can handle, such as 100FPS on a 60Hz monitor. Your monitor may struggle to keep up with the flow and end up out of sync between two frames. This is called “screen tearing,” where an image seems to be “cut in half.”


This is where VSync comes in. VSync aims to match the graphics processor’s frames with the refresh rate of the monitor to fix any syncing issues. This is typically usually done by freezing the game engine or buffering frames until the monitor is ready to output the next frame.

As stated, VSync is worth a try if you’re experiencing screen tears. This will bring your graphics processor down to the same level as your monitor and will allow them to better work in unison, thus eliminating screen tearing when done right.

It can also be useful in applications (such as very old games) where your graphics processor severely overpowers the graphical demand. Because graphic processors go as fast as they can, rendering old scenes may result in exceedingly high frame rates. This can cause your graphics processor to overheat, as it outputs frames at an incredibly fast rate. Enabling VSync will cap the FPS to the monitor’s refresh rate and stop the excessive strain on the graphics processor.

Because VSync makes frames wait for when the monitor is ready, this can cause problems. You may find that your inputs, such as key-presses and mouse clicks, are slightly delayed. This can be fatal in games that require reflex and snap reactions to play. There are some technologies developed for VSync to help reduce this lag, but it’s worth keeping in mind if you enable VSync and notice your actions are less responsive than before.

VSync is great when the frame rate exceeds the monitor’s refresh rate. However, if you come to a graphically intense moment, and the frame rate drops below the refresh rate, the graphics card will drop it down further to best match the monitor’s preferences. The result is an even bigger drop in frame rate during intense moments. Technologies such as triple buffering can help prevent this, but it may not be an option everyone has access to.

So, should you turn VSync on or off? As you can see, it’s very much a case-by-case basis. In general, if your graphics processor is rendering more frames than the monitor can display, it may cause excess heat and screen tearing. Try enabling VSync either via the software or your graphics processor’s settings to calm things down.


However, if the frame rate is below your monitor’s refresh rate, there’s little reason to have it on. There’s no tearing or over-processing to fix, so the only effect VSync will have is potentially worsening your frame rate and causing input lag. In this case, it’s best to keep it off.

Of course, given how easy it can be to switch VSync on and off, it’s worth trying both out. Now that you know more about how VSync works, you can make a more educated decision on whether to enable it or not. It’s also worth checking to see if your graphics package comes with additional enhancements; for example, Nvidia’s Adaptive VSync aims to achieve the best of both worlds.

When used correctly, VSync can help smooth out issues and keep your graphics processor from running red-hot. When used incorrectly, it can needlessly harm your FPS and cause input lag without benefit. Now you know what VSync does and when to enable it.

Does VSync help with your issues? Let us know below!

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