In our Blender 3D tutorials we walk you through all the basic techniques for getting the most out of Blender 3D, from getting started, to making 3D models, to texturing and lighting and even advanced subjects like motion tracking, environmental lighting and green screen effects.
In this tutorial we cover a refinement to modelling objects, this time rigid body objects and machines. How do you make them look more realistic without the razor sharp edges common to virtual objects?
The lesson is twenty-six minutes long, and in it expert trainer Phil South takes you through using additional geometry to smooth the edges of some simple objects to make them softer and more real and yet retain their machine-like precision.
Join us for this and more, with more tutorials added every week on a variety of fascinating subjects which will help you Make Tech Easier.